
←All work
Merge puzzleIn soft launch
Cosmo Merge
Build an orbital station two pieces at a time.
A merge-two builder currently in soft launch across three markets while we tune the mid-game curve.
- Released
- Soft launch, 2026
- Installs
- 38k soft-launch installs
- Store rating
- 4.4 ★ / 1.2k ratings
- Built with
- Unity · C# · spatial merge solver
The build
Cosmo Merge takes the merge-two loop and gives it a spatial constraint: modules have to physically dock, so the board is a station layout rather than a grid of tiles. Players plan for pressurisation and power routing without the game ever using those words.
It is in soft launch in Poland, the Philippines and Canada. Day-one retention is where we want it; day-seven tells us the mid-game needs another progression beat around module tier six, which is the current work.
Global release is planned once day-seven retention clears our internal bar for two consecutive cohorts.
What shipped
- Merge board is a physical station layout, not a tile grid
- Soft launched in Poland, the Philippines and Canada
- Progression instrumented end to end for cohort analysis
- Global release gated on two clean day-seven cohorts



